preface

It’s been almost three months since I started working on UE4, and as one of the hottest engines in game development right now, I can’t afford to give up. Therefore, I decided to focus my study on UE this year, and UE will take up more of the output of this year’s articles. Of course, I will not give up mobile development, and I will share with you as soon as THERE is something dry.

Into the pit

As a developer who has not been in UE for a long time, there are bound to be some mistakes when you try to use UE at the beginning. Although some mistakes are very low-level, considering that you are a beginner, they will consume a lot of time and energy to solve them.

Moreover, in view of a lot of UE data in China you can not access without a ladder, more you solve the problem worse.

Therefore, I decided to write an article specifically to record some mistakes AND solutions I encountered in UE development learning, and summarize them into a guide to avoid pitfalls.

Ok, first of all, let’s record the first question!

Win10 source code build compiler error

The error is as follows:

error MSB3073: …. \Build\BatchFiles\Build.bat -Target=”UE4Editor Win64 Development” -Target=”ShaderCompileWorker Win64 Development -Quiet” -WaitMutex -FromMsBuild” exited with code 6.

Solution:

Win10 新加 user privacy permission, so we Double-Click ue4.sln will load the project into Visual Studio is not used administrator permission, so solve this error solution need to right-click “run as administrator”, so Visual Studio will start compiling, It will take a few minutes to compile Success.

The last

This is a continuously updated article, if you encounter some thorny problems in the development process, you can come to my first search, or you can share with me, I will help you to add your problems into this guide to avoid the pit, give people rose, hand have lingering fragrance. For more questions about UE, friends can contact me through my official number. We can communicate and learn from each other.

I am Jie Shao, if you think my writing is good, then please give me a thumbs-up + comments + favorites before leaving oh!

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Finally, creation is not easy, if it is helpful to you, I hope you can praise and support, what questions can also be discussed in the comments section 😄 ~ **