Why choose live source live system development?
Fast start, stable system, meet user needs; Adaptive graphic and video content; The stability and safety of system program operation are guaranteed.
It is not too difficult to use the live broadcast system. The difficulty lies in the latter half of the operation and the secondary development of the live broadcast system in the future, which can be understood as the upgrading of the live broadcast system. Only the real live broadcast source code can be developed again, and the live broadcast system platform can be upgraded according to the industry prospects and user needs to create a real live broadcast system platform.
Live source development live platform specific program.

1. Designed the UI of the source code system of live broadcasting, so that the UI style tended to be flat design

2. A number of operation-level live streaming platform functions have been added to live streaming source code to follow the market development trend

3. Linking mai gift PK: support the interaction between anchors linking mai, can launch direct broadcast room linking mai gift PK

4. Small video function: independent small video module, video shooting, video recommendation, video beautification and editing, etc

5. Red packets in the live broadcast room: both users and anchors can send red packets in the live broadcast room, which can be divided into ordinary red packets and random red packets

6. Anchor impression: Anchor impression label can be added in the background, and users can add labels to evaluate anchor impression

7. Anchor guard: The user can recharge the anchor guard in the live broadcast room, and the duration of the guard can be customized in the background

8. Gift system optimization: Add popular gifts, affect the ranking of anchors in the list, and upload luxury gifts in the background

Real-time interactive audio and video real-time broadcast architecture
The client transmits data over UDP, which can greatly reduce the audio and video latency caused by the network and CDN structure. When audio and video are shared, they are uploaded to their respective network servers using UDP. At this point, if others want to participate in the real-time interaction, the participant will also connect to the network through UDP to achieve the effect of real-time interaction. Where, after uploading audio and video data to its own network, special services are required to convert the data stream into an RTMP stream and push it to the CDN. In this way, most users who do not participate in real-time interaction can get audio and video data directly on the CDN. The advantage of this architecture is that it can meet the needs of both real-time interaction and the needs of a large number of users who only see the interaction.
Solve high load and concurrency problems

To solve the problem of heavy load and high concurrency of real-time interaction, it is necessary to add a resource management server to monitor the resources of each service in real time. When sharing audio and video, the resource manager can assign the best server to the user and can scale the resources of the server as needed. To make their execution more efficient, servers are often written in C or C ++.

Finally, in order to ensure the smoothness and high concurrency carrying capacity of the live broadcast platform, we should try to choose the source code that can be open source, so that timely adjustments can be made in the development process.