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preface

Hello everyone, I’m Dudu. Today, I’m going to summarize all the features of ES6-ES12. First, a brief introduction:

ECMAScript is a scripting language standardized by Ecma International (formerly the European Computer Manufacturers Association) through ECMA-262. It’s also a standard for JavaScript

In the world of programmers, there are only two versions: ES5 and ES6. ES6 was released in 2015, which is the official beginning of the big front end era. That is to say, it is called ES5 before 2015, and ES6 after 2016

For ES6 features, please see Introduction to ES6 Standards by Ruan Yifeng.

This article will summarize the relevant knowledge points, in the form of manufacturing cases, better and more convenient to introduce all features, expressed in 0 ~3 ⭐️

No ⭐️ : understand the line; ⭐️ : General; ⭐️⭐️ : important; ⭐️⭐️ ️ : very important;

Note due to theES6If it is not ES6, the ES will be marked, otherwise the default is ES6

It not only simplifies code, but also greatly improves your JS base. If React, Vue, etc are compared to high-rise buildings, then ES is the strongest foundation

When you are smart, you can open the developer tool and test it in your browser.

The statement

let & const

Recommendation: ⭐ ️ ⭐ ️

The difference between let, const, and var:

  • Variables declared by var are promoted, while let and const are not. Variable promotion: Whether a variable can be called in the declaration money
  • Var has no block-level scope, let and const have block-level scope
  • Let and const are not allowed to be declared twice in the same scope. Const is a read-only variable and must be assigned

In addition, when const declares an object, the properties of the object can be changed, because const obj only holds the reference address of the object. As long as the address is unchanged, nothing goes wrong

Deconstruction assignment

Recommendation: ⭐ ️ ⭐ ️

Array deconstruction

  • In order
  • You can take a value out of an array, assign a value to a variable, and that’s pattern matching
  • You can use.Deconstruct and represent the rest
  • If the original array does not exist, the default value can be set on the corresponding value; otherwise, it isundefined
 let [a, b, c] = [1.2.3]
 console.log(a, b, c) / / 1 2 3
 
 let [a, , c] = [1.2.3]
 console.log(a, , c) / / 1 3
 
 let [a, b, ...c] = [1.2.3.4.5]
 console.log(a, b, c) // 1 2 [3, 4, 5]
 
 let [a, b, ...c] = [1]
 console.log(a, b, c) // 1 undefined []
 
 let [a = 1, b = a] = []
 const.log(a, b) / / 1 1
 
 let [a = 1, b = a] = [2]
 const.log(a, b) 2 / / 2
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Object structure

  • An unordered line that requires only the same name of the variable as the attribute name
  • If the attribute names of the variable and object do not duplicate, the value of the variable isundefined
  • Pay attention to:He is equivalent to an alias
 let { a, b } = { a: 1.b: 2 };
 console.log(a, b);  / / 1. 2
 
 let { a } = { b: 2 };
 console.log(a);  // undefined
 
 let { a, b = 2 } = { a: 1 };
 console.log(a, b);  / / 1. 2
 
 let { a: b = 2 } = { a: 1 };
 console.log(a);  // There is no a variable
 console.log(b);  / / 1
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Deconstruction of strings

  • Strings can also be deconstructed, which translates into array-like objects
  • Comes with alengthAttribute, representing number
 let [a, b, c, d, e] = "hello"
 console.log(a, b, c, d, e) // h e l l o
 
 let { length } = "hello"
 console.log(length) / / 5
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Deconstruction of numbers and Boolean values

  • Any undead object or array that is deconstructed is converted to an object first, so numeric and Boolean types are also converted to objects
 let { toString: s } = 123;
 console.log(s === Number.prototype.toString) // true
 
 let { toString: s } = true;
 console.log(s === Boolean.prototype.toString) // true
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The deconstruction of functions

  • Functions can also have a deconstruction, that is, the return value of the deconstruction
 function test({x = 0, y = 0}) {
     return [x, y]
 }
 
 let [a, b] = test({x = 1, y = 3})
 console.log(a, b) / / 1 and 3
 
 let [a, b] = test({x = 0, y = 0})
 console.log(a, b) / / 0, 0
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Regular extension

Re is actually a very difficult knowledge point, if someone can fully grasp, it is really very powerful, here is a simple say

First, there are two styles: JS and Perl

JS subdivision: RegExp()

let re = new RegExp('a'); A let re = new RegExp('a', 'I '); // The first is the object to look for, and the second is the optionCopy the code

Perl style: / rules/options, and can follow multiple, in no order

let re = /a/; A let re = /a/ I; // The first is the object to look for, and the second is the optionCopy the code

Here is a regular expression online test (with a common regular expression) : regular expression online test

The expansion of the ES9

  • S modifier: dotAll schema modifier that enables. Matches any single character (dotAll mode)
  • DotAll: Whether to set the S modifier
  • The following assertion: x matches only after y
  • Subsequent negation assertion: X matches only if it is not behind Y
  • Unicode attribute escape: Matches all characters that match a Unicode attribute
  • Named group matching: Specify a name for each group match (? <GroupName>)

matchAll() ES11

  • Returns all matching traversers
const str = ` < HTML > < body > < div > the first div < / div > < p > this is a p < / p > < span > span < / span > < div > second div < / div > < body > < / HTML > `;
const regExp = /<div>(.*)<\/div>/g;

console.log(str.match(regExp)); // ['
      
first div
', '
second div
']
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String extension

Just understand

  • Unicode:Curly braces containRepresents Unicode characters
  • CodePointAt (): Returns the character corresponding code point corresponding to fromCharCode()
  • String.fromcharcode (): Returns the corresponding codepoint as a character, corresponding to codePointAt()
  • String.raw() : Returns the result of replacing all the variables of the String and escaping the slash
  • Relax string escape restrictions in tag templates: invalid string escape returns are encounteredundefinedAnd from therawThe original string is available on.ES9
  • Json.stringify (): Returns a string that does not conform to utF-8 (U+2028 and U+2029 can be entered directly) ES10

Case study:

 //Unicode
 console.log("a"."\u0061"); // a a
 console.log("d"."\u{4E25}"); / / d
 
 let str = 'Domesy'
 
 //codePointAt()
 console.log(str.codePointAt(0)) / / 68
 
 //String.fromCharCode()
 console.log(String.fromCharCode(68)) // D
 
 //String.raw()
 console.log(String.raw`Hi\nThe ${1 + 2}`); // Hi\n3
 console.log(`Hi\nThe ${1 + 2}`); 3 / / Hi
 
 // Relax strings
 const test = (value) = > {
     console.log(value)
 }
 test `domesy` // ['domesy', raw: ["domesy"]]
 
 / / JSON. Stringify () to upgrade
 console.log(JSON.stringify("\uD83D\uDE0E")); / / 😎
 console.log(JSON.stringify("\u{D800}")); // \ud800
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⭐ ️

  • StartsWith (): Returns a Boolean value indicating whether the argument string is at the head of the original string.
  • EndsWith () : Returns a Boolean value indicating whether the argument string is at the end of the original string.
  • Repeat () : method returns a new string, indicating that the original string is repeated n times
  • PadStart () : used for head completion of ES8
  • PadEnd () : used for tail completion. ES8
 let str = 'Domesy'
 
 //startsWith()
 console.log(str.startsWith("D")) // true
 console.log(str.startsWith("s")) // false

 //endsWith()
 console.log(str.endsWith("y")) // true
 console.log(str.endsWith("s")) // false
 
 //repeat(): The passed argument is automatically rounded up or converted to a number if it is a string
 console.log(str.repeat(2)) // DomesyDomesy
 console.log(str.repeat(2.9)) // DomesyDomesy
 
 //padStart(): will it be filled with Spaces, instead of 0, and the second argument will define a template form, which will be replaced with a template
 console.log("1".padStart(2."0")); / / 01
 console.log("8-27".padStart(10."YYYY-0M-0D")); // YYYY-08-27
  
 // padEnd() : same as padStart()
 console.log("1".padEnd(2."0")); / / 10
 
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⭐ ️ ⭐

  • Traversal: the for –
  • Includes () : Returns a Boolean value indicating whether the parameter string was found.
  • The trimStart() method removes whitespace from the beginning of the string. TrimLeft () is an alias for this method.
  • The trimEnd() method removes whitespace characters from the end of a string. TrimRight () is an alias for this method.
  let str = 'Domesy'
  
  // traversal: for-of
  for(let code of str){
    console.log(code) D o m e s y
  }
  
  //includes()
  console.log(str.includes("s")) // true
  console.log(str.includes("a")) // false
  
  // trimStart()
  const string = " Hello world! ";
  console.log(string.trimStart()); // "Hello world! "
  console.log(string.trimLeft()); // "Hello world! "
  
  // trimEnd()
  const string = " Hello world! ";
  console.log(string.trimEnd()); // " Hello world!"
  console.log(string.trimRight()); // " Hello world!"
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⭐ ️ ⭐ ️ ⭐

String templates can be inserted single-line or multi-line, using ‘

 let str = `Dome sy`
 console.log(str) // Will wrap automatically
 
 // Dome
 // sy
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The label template

 const str = {
     name: 'Little Dudu'.info: 'hello,'} the console. The log (` ${STR. Info}, I am a ` ${STR. Name} `) / / hello, everyone, I am komori duCopy the code

replaceAll() ES12

  • The replace() method replaces only the first instance of a pattern in a string
  • ReplaceAll () returns a new string that replaces all parts of the original string that match a pattern with a replacement.
  • A pattern can be a string or a regular expression, and a replacement can be a string or a function applied to each match.
  • ReplaceAll () enhances replace() with full replacement
 let str = "Hi! This is a new feature for ES6 to ES12, currently ES12"
 
 console.log(str.replace("ES"."SY")); / / Hi! This is a new feature of SY6 to ES12, currently ES12
 console.log(str.replace(/ES/g."Sy")); / / Hi! , this is a new feature of Sy6 to Sy12, currently Sy12
 
 console.log(str.replaceAll("ES"."Sy")); / / Hi! , this is a new feature of Sy6 to Sy12, currently Sy12
 console.log(str.replaceAll(/ES/g."Sy")); / / Hi! , this is a new feature of Sy6 to Sy12, currently Sy12
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Array extension

Just understand

  • Array vacancy: ES6 converts the vacancy of an array toundegined
  • Array.of(): Converts a set of values to an Array, returning a new Array regardless of the number or type of arguments.
  • CopyWithin () : Copies the member from the specified location to another location, returning the original array
  • Find (): Returns the first value that matches the condition
  • FindIndex () : Returns the first index that matches the criteria
  • Keys () : traversal of the key name, returns an traverser object, which can be used as a for-of loop,
  • Values () : Same as keys(), but traversal of key values
  • Entries () : Same as keys(), but traversal of key-value pairs
 let arr = [1.2.3.4.5]

 //Array.of()
 let arr1 = Array.of(1.2.3);
 console.log(arr1) / / [1, 2, 3]
 
 //copyWithin(): three parameters (target, start = 0, end = this.length)
 // target: indicates the location of the target
 // start: the start position, which can be omitted or negative.
 // end: the end position, can be omitted, can be negative, the actual position is end-1.
 console.log(arr.copyWithin(0.3.5)) // [4, 5, 3, 4, 5]
 
 //find()
 console.log(arr.find((item) = > item > 3 )) / / 4
 
 //findIndex()
 console.log(arr.findIndex((item) = > item > 3 )) / / 3
 
 // keys()
 for (let index of arr.keys()) {
     console.log(index); // Return 0 1 2 3 4
 }
 
 // values()
 for (let index of arr.values()) {
     console.log(index); // Return 1, 2, 3, 4, 5
 }
 
 // entries()
 for (let index of arr.entries()) {
     console.log(index); // Return [0, 1] [1, 2] [2, 3] [3, 4] [4, 5]
 }

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⭐ ️

  • Array.from(): Creates a new Array instance from an array-like or iterable.
  • Fill (): Fills the array with specified elements and returns the original array
 let arr = [1.2.3.4.5]
 
 // array.from (): traversal can be pseudo-arrays, such as String, Set, Node
 let arr1 = Array.from([1.3.5].(item) = > {
     return item * 2;
 })
 console.log(arr1) / / [2, 6, 10]
 
 // Fill (): three arguments (target, start = 0, end = this.length)
 // target: indicates the location of the target
 // start: the start position, which can be omitted or negative.
 // end: the end position, can be omitted, can be negative, the actual position is end-1.
 console.log(arr.fill(7)) // [7, 7, 7, 7, 7]
 console.log(arr.fill(7.1.3)) // [1, 7, 7, 4, 5]
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⭐ ️ ⭐ ️

  • Includes () : determines whether an element is included, returns a Boolean value, also available for NaN, but does not locate
  • Includes (): An index is added to ES6 to represent where to find ES7
  • FlatMap (): The method first maps each element using a mapping function and then compresses the result into a new array. (Note: This is almost identical to a flat with a depth value of 1 attached to a map, but flatmaps are usually slightly more efficient when combined into one method.) ES10
 let arr = [1.2.3.4]
 
 //includes()
 console.log(arr.includes(3)) // true
 console.log([1.2.NaN].includes(NaN)); // true
 
 // includes() ES7
 console.log(arr.includes(1.0)) // true
 console.log(arr.includes(1.1)) // false
 
  // flatMap()
 console.log(arr.map((x) = > [x * 2])); [[2], [4], [6], [8]]
 console.log(arr.flatMap((x) = > [x * 2])); // [2, 4, 6, 8]
 console.log(arr.flatMap((x) = > [[x * 2]])); [[2], [4], [6], [8]]
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⭐ ️ ⭐ ️ ⭐

Extension operators:…

 // It expands an array
 let arr = [3.4.5]
 console.log(... arr)/ / 3, 4, 5
 
 let arr1 = [1.2. arr]console.log(... arr)// 1, 2, 3, 4, 5
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flat ES10

Flat: the method iterates through the array recursively at a specified depth and returns a new array with all the elements in the traversed subarray. Default is 1 for application: Array flattening (Infinity is automatically resolved to bottom level when typed)

const arr1 = [0.1.2[3.4]].const arr2 = [0.1.2[[[3.4]]]];

console.log(arr1.flat()); // [0, 1, 2, 3, 4]
console.log(arr2.flat(2)); // [0, 1, 2, [3, 4]]
console.log(arr2.flat(Infinity)); // [0, 1, 2, 3, 4]
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Object extension

Just understand

  • Object.getprototypeof () : Returns the prototype Object of the Object
  • Object.setprototypeof () : Sets the prototype Object of the Object
  • proto: Returns or sets the prototype object of the object
  • Object. GetOwnPropertyNames () : returns an array of Object itself a key Symbol attribute of
  • Object. GetOwnPropertySymbols () : returns an array of Object itself a key Symbol attribute of
  • Reflect.ownkeys (): Returns an array of all the property keys of the object itself
  • Object. GetOwnPropertyDescriptors () : returns Object all its attributes (not inherit property) ES8 a description of the Object

⭐ ️ ⭐ ️

  • Object.is() : Checks whether two objects are equal, the array points to different addresses, so any array comparison must be false
  • Through:for-in
  • Object.keys() : Returns the property name
  • Object.values()ES8: Returns the attribute value
  • Object.entries()ES8: Returns an array of property names and property values
//Object.is()
console.log(Object.is('abc'.'abc')) // true
console.log(Object.is([], [])) // false 

// traversal: for-in
let obj = { name: 'Domesy'.value: 'React' }

for(let key in obj){
    console.log(key); // Return the attribute value name value
    console.log(obj[key]); // Return the property value of Domesy React
}

//Object.keys()
console.log(Object.keys(obj)) // ['name', 'value']

//Object.values()
console.log(Object.values(obj)) // ['React', 'React']

//Object.entries()
console.log(Object.entries(obj)) // [['name', 'value'], ['React', 'React']]
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⭐ ️ ⭐ ️ ⭐

Concise notation

  let a = 1;
  let b = 2;
  let obj = { a, b }
  console.log(obj) // { a: 1, b: 2 }
  
  let method = {
      hello() {
          console.log('hello')}}console.log (method. Hello ())// hello
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Attribute expressions: Use variables or expressions directly to define the key of an Object

 let a = "b"
 let obj = {
     [a]: "c"
 }
 console.log(obj) // {b : "c"}
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Extended operators…

  • Many additional features have been added in ES9, such as merging, escaping strings, and so on
 // It expands an array
 let{ a, b, ... c } = {a: 1.b: 2.c: 3.d: 4};
 console.log(c) // {c: 3, d: 4}
 
 letObj1 = {c:3 }
 let obj = { a: 1.b: 2. c}console.log(obj) // { a: 1, b: 2, c: 3}
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Object.assign()

  • Used to copy the values of all enumerable properties from one or more source objects to the target object
  • Returns the target object, which also changes
 const target = { a: 1.b: 2 };
 const source = { b: 4.c: 5 };
 
 const result = Object.assign(target, source)
 
 console.log(result) // {a: 1, b: 4, c: 5}
 console.log(target) // {a: 1, b: 4, c: 5}
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Object.fromEntries() ES10

Recommend ⭐ ️ ⭐ ️ ⭐ ️

  • Returns an object consisting of keys and values equivalent toObject.entries()The inverse operation
  • You can do some data type conversions

Map is converted to Object

 let map = new Map([["a".1],
    ["b".2]]);let obj = Object.fromEntries(map);
 console.log(obj); // {a: 1, b: 2}
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Array is converted to Object

// Note the form of the array
let arr = [
    ["a".1],
    ["b".2]]let obj = Object.fromEntries(arr);
 console.log(obj); // {a: 1, b: 2}
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Object conversion

 let obj = {
    a: 1.b: 2.c: 3
 }
 
 let res = Object.fromEntries(
     Object.entries(obj).filter(([key, val]) = >value ! = =3))console.log(res) //{a: 1, b: 2}
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Numerical extension

Just understand

  • Binary:0b0BThe beginning represents binary
  • Octal:000OThe beginning represents binary
  • Number.isfinite (): used to check whether a Number isFinite, returning a Boolean value
  • Number.isnan (): Checks if a value is a NaN and returns a Boolean value
  • Number.isinteger (): Checks whether a value is an integer and returns a Boolean value
  • Number.issafeinteger (): Checks whether a value is a safe integer and returns a Boolean value
  • Math.cbrt(): Returns the cube
  • Math.(): Returns the cube
  • Math.cbrt(): Returns the cube
  • Math.clz32(): Returns the 32-bit unsigned integer form of the number
  • Math.imul(): Returns the multiplication of two values
  • Math.fround(): Returns the 32-bit single-precision floating-point form of a numeric value
  • Math.hypot(): Returns the square root of the sum of squares of all values
  • Math.expm1(): Returns e^n – 1
  • Math.log1p(): Returns the natural logarithm of 1 + n (math.log (1 + n))
  • Math.log10(): Returns the logarithm base 10 of n
  • Math.log2(): Returns the logarithm base 2 of n
 / / binary
 console.log(0b101) / / 5
 console.log(0o151) / / 105
 
 //Number.isFinite()
 console.log(Number.isFinite(7)); // true
 console.log(Number.isFinite(true)); // false
 
 //Number.isNaN()
 console.log(Number.isNaN(NaN)); // true
 console.log(Number.isNaN("true" / 0)); // true
 console.log(Number.isNaN(true)); // false
 
 //Number.isInteger()
 console.log(Number.isInteger(17)); // true
 console.log(Number.isInteger(17.58)); // false
 
 //Number.isSafeInteger()
 console.log(Number.isSafeInteger(3)); // true
 console.log(Number.isSafeInteger(3.0)); // true
 console.log(Number.isSafeInteger("3")); // false
 console.log(Number.isSafeInteger(3.1)); // false
 
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⭐ ️

  • Math.trunc(): Removes the decimal part of a number and keeps only the integer part
  • Math.sign(): Returns a numeric typeA positive number is 1,A negative number to 1,Zero is zero,Negative zero - 0,NaN
  • Math.abrt(): Returns the cube root
  • Math.sinh(): Returns hyperbolic sine
  • Math.cosh(): Returns the hyperbolic cosine
  • Math.tanh(): Returns the hyperbolic tangent
  • Math.asinh(): Returns inverse hyperbolic sine
  • Math.acosh(): Returns the inverse hyperbolic cosine
  • Math.atanh(): Returns the inverse hyperbolic tangent
 //Math.trunc()
 console.log(Math.trunc(13.71)); / / 13
 console.log(Math.trunc(0)); / / 0
 console.log(Math.trunc(true)); / / 1
 console.log(Math.trunc(false)); / / 0
 
 //Math.sign()
 console.log(Math.sign(3)); / / 1
 console.log(Math.sign(-3)); // -1
 console.log(Math.sign(0)); / / 0
 console.log(Math.sign(-0)); / / - 0
 console.log(Math.sign(NaN)); // NaN
 console.log(Math.sign(true)); / / 1
 console.log(Math.sign(false)); / / 0
 
 //Math.abrt()
 console.log(Math.cbrt(8)); / / 2
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⭐ ️ ⭐ ️

  • Number.parseint (): The integer part of the return valueparseInt
  • Number.parsefloat (): Returns the part worth a float, which is equivalent toparseFloat
  • Power operator: use**On behalf ofMath.pow() ES7
 //Number.parseInt()
 console.log(Number.parseInt("6.71")); / / 6
 console.log(parseInt("6.71")); / / 6
 
 //Number.parseFloat()
 console.log(Number.parseFloat(6.71 "@")); / / 6.71
 console.log(parseFloat(6.71 "@")); / / 6.71
 
 // The power operator ES7
 console.log(Math.pow(2.3)) / / 8
 console.log(2 ** 8) / / 8
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Function extension

Just understand

  • Function argument trailing comma: Allows function last argument to have trailing comma

⭐ ️

  • The parameter defaults to a specific value
 // The argument defaults to a specific value
 let x = 1
 function fun(x, y = x){
    console.log(x, y)
 }
 function fun1(c, y = x){
    console.log(c, x, y)
 }
 fun(2); 2 / / 2
 fun(1); 1 / / 2, 1
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⭐ ️ ⭐ ️

  • ToString () transforms: returns the function’s original code (consistent with the encoding)ES10
 //toString()
 function test () {
     consople.log('domesy')}console.log(test.toString());
 // function test () {
 // consople.log('domesy')
 / /}
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⭐ ️ ⭐ ️ ⭐

Rest arguments (extended operators…)

 function fun(. arg){
   console.log(arg) // [1, 2, 3, 4]
 }
 
 fun(1.2.3.4)
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Arrow function

  • Define the function as =>
 let arrow = (v) = > v + 2
 console.log(arrow(1)) / / 3
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The difference between arrow functions and ordinary functions

  • Arrow functions are different from normal functions. The syntax of arrow functions is more concise and clear. Arrow functions are => define functions, while normal functions are function define functions.
  • A Set has no keys and only values, so you can think of both keys and values as the same
  • Arrow functions do not actually have this; this in arrow functions depends only on the this of the first normal function that wraps the arrow function.
  • Arrow functions have no arguments of their own. Calling Arguments in the arrow function actually gets the value in the outer local (function) execution environment.
  • Call, apply, and bind do not affect the direction of this.
  • Arrow function this points to the context, normal function this does not point to the context, bind(this) if necessary

The data structure

Set

Recommended index: ⭐️⭐️ port ️

Set is a new data structure in ES6. It is similar to an array, but the values of its members are unique and there are no duplicate values

Const set = new set ()

Properties:

  • Size: Returns the number of values in the Set object

Methods:

  • Add (): Adds an element to the end of a Set. Returns the Set object
  • Delete (): Removes elements in a Set that are equal to this value, returning true if there is one or false if there is none
  • Clear (): Clear all elements of Set
  • Has (): Whether the value exists, true if it does, false otherwise
  • Keys () : objects traversed by attribute values
  • Values () : Objects traversed by attribute values
  • Entries () : Objects traversed by property values and property values
  • ForEach () : Iterate over each element

Special attention:

  • Of the traverseriteratorObject, in insertion order, of the form [Key, Value]
  • Values added to a Set are not cast, so 1 and “1” are two different values
  • Inside a Set, it is determined by ===, that is, two objects can never be the same because their addresses are different
  • The only difference is NaN
 let list = new Set(a)//add()
 list.add("1")
 list.add(1)
 console(list) // Set(2) {1, "1"}
 
 //size
 console(list.size) / / 2
 
 //delete()
 list.delete("1")
 console(list) // Set(1) {1}
 
 //has()
 list.has(1) // true
 list.has(3) // false
 
 //clear()
 list.clear()
 console(list) // Set(0) {}
 
 let arr = [{id: 1}, {id: 2}, {id: 3}]
 let list = new Set(arr)
 
 // keys()
 for (let key of list.keys()) {
    console.log(key); {id: 1} {id: 2} {id: 3}
 }
 
 //values()
 for (let key of list.values()) {
    console.log(key); {id: 1} {id: 2} {id: 3}
 }
 
 //entries()
 for (let data of list.entries()) {
    console.log(data); / / to print: [{id: 1}, {1} id:] [id: 2}, {2} id:] [id: 3}, {3} id:]
 }
 
 //forEach
 list.forEach((item) = > {
    console.log(item){id: 1} {id: 2} {id: 3}
 });
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Application:

Array to heavy

  • One thing to notenew SetUnable to remove objects
 let arr = [1.1.'true'.'true'.true.true.15.15.false.false.undefined.undefined.null.null.NaN.NaN.'NaN'.0.0.'a'.'a'];
 
 console.log([...new Set(arr)]) 
 / / or
 console.log(Array.from(new Set(arr)))
 // [1, 'true', true, 15, false, undefined, null, NaN, 'NaN', 0, 'a']
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Union, intersection and difference can be found

 let a = new Set([1.2.3])
 let b = new Set([2.3.4])
 
 / / and set
 console.log(new Set([...a, ...b])) // Set(4) {1, 2, 3, 4}
 
 / / intersection
 console.log(new Set([...a].filter(v= > b.has(v)))) // Set(2) {2, 3}
 
 / / difference set
 new Set([...a].filter(v= >! b.has(v)))// Set(1) {1}
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Map collections

 let set = new Set([1.2.3])
 console.log(new Set([...set].map(v= > v * 2))) // Set(3) {2, 4, 6}
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WeakSet

Definition: and Set structures, but the member values can only be objects

Const set = new WeakSet() const set = new WeakSet()

Methods:

  • Add (): Adds an element to the tail of a WeakSet object. Return the instance
  • Delete (): Remove the element equal to the value in WeakSet,
  • Has (): Whether the value exists, true if it does, false otherwise

Note:

  • WeakSet member objects are weak references, that is, garbage collection mechanism does not consider the application of the object. Simply put, WebSet objects cannot be traversed
  • The advantage is that there is no memory leak when the instance is deleted again

Map

Recommended index: ⭐️⭐️

A Map, a new data structure in ES6, is like an object whose member keys are values of any type

Const set = new Map()

Properties:

  • Constructor: Returns Map
  • Size: Returns the number of values in the Map instance

Methods:

  • Set (): a key-value pair after the Map is added, returning the instance
  • Get (): Returns a key-value pair
  • Delete (): Removes elements in the Map that are equal to this value, returning true if there is one or false if there is none
  • Clear (): Clears all elements of the Map
  • Has (): Whether the value exists, true if it does, false otherwise
  • Keys () : Objects traversed by property keys
  • Values () : Objects traversed by attribute values
  • Entries () : Object traversed by property keys and property values
  • ForEach () : Iterate over each element

Special attention:

  • A reference to the same object is treated as a key
  • The same key, it’s overwritten
 let map = new Set(a)//set()
 map.set('a'.1)
 map.set('b'.2)
 console(map) // Map(2) {'a' => 1, 'b' => 2}
 
 //get
 map.get("a") / / 1
 
 //size
 console(map.size) / / 2
 
 //delete()
 map.delete("a") // true
 console(map) // Map(1) {'b' => 2}
 
 //has()
 map.has('b') // true
 map.has(1) // false
 
 //clear()
 map.clear()
 console(map) // Map(0) {}
 
 let arr = [["a".1], ["b".2], ["c".3]]
 let map = new Map(arr)
 
 // keys()
 for (let key of map.keys()) {
    console.log(key); // Print: a, b, c
 }
 
 //values()
 for (let value of map.values()) {
    console.log(value); // Print: 1, 2, 3
 }
 
 //entries()
 for (let data of map.entries()) {
    console.log(data); // Print this: ["a", 1] ["b", 2] ["c", 3]
 }
 
 //forEach
 map.forEach((item) = > {
    console.log(item)// Print: 1, 2, 3
 });
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WeakMap

Definition: and Map structure, but the member values can only be objects

Const set = new WeakMap() const set = new WeakMap()

Methods:

  • Set (): Adds a key-value pair and returns an instance
  • Get (): Returns a key-value pair
  • Delete (): deletes key-value pairs, true if they exist, false otherwise
  • Has (): Whether the value exists, true if it does, false otherwise

The original type

Symbol

Recommendation: ⭐ ️

Symbol is a primitive data type introduced in ES6 that stands for unique

Const sy = Stmbol()

Parameter: string(Optional)

Methods:

  • Symbol.for(): Creates objects described by parametersSymbol valueIf this parameter exists, return the originalSymbol value(Search before create, register in global environment)
  • Symbol.keyfor () : Returns registeredSymbol valueCan only be returnedSymbol.for()thekey)
  • Object. GetOwnPropertySymbols () : returns all used as property names in objectsSymbol valueAn array of
  • Symbol.description: A description of a Symbol that can be used to debug but not access the Symbol itself. A read-only string containing a symbol description. ES10
 / / declare
 let a = Symbol(a);let b = Symbol(a);console.log(a === b); // false
 
 //Symbol.for()
 let c = Symbol.for("domesy");
 let d = Symbol.for("domesy");
 console.log(c === d); // true
 
 //Symbol.keyFor()
 const e = Symbol.for("1");
 console.log(Symbol.keyFor(e)); / / 1
 
 //Symbol.description
 let symbol = Symbol("es");
 console.log(symbol.description); // es
 console.log(Symbol("es") = = =Symbol("es")); // false
 console.log(symbol === symbol); // true
 console.log(symbol.description === "es"); // true
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BigInt(ES11)

Recommend ⭐ ️

  • New primitive data type: BigInt, which represents an integer of arbitrary precision, can represent extremely long data, which can exceed 2 to the power of 53
  • The js Number type can only safely represent values from -(2^53-1) to 2^53-1

Special attention:

  • The precision of the Number type is limited to 53 binary digits (equivalent to 16 decimal digits, plus or minus 9007199254740992).
  • Bigint has no limit on the number of digits, and any integer number of digits can be represented exactly. However, it can only be used as an integer, and to distinguish BigInt from Number, data must be suffixed with n.
  • BigInt can use a minus sign, but not a plus sign
  • Numbers of type number and Bigint cannot be mixed
 // Number
 console.log(2 ** 53) / / 9007199254740992
 console.log(Number.MAX_SAFE_INTEGER) / / 9007199254740991
 
 //BigInt
 const bigInt = 9007199254740993n
 console.log(bigInt) // 9007199254740993n
 console.log(typeof bigInt) // bigint
 console.log(1n= =1) // true
 console.log(1n= = =1) // false
 const bigIntNum = BigInt(9007199254740993n)
 console.log(bigIntNum) // 9007199254740993n
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Basic data types

Srting, Number, Boolean, object, NULL, undefined, symbol

Object includes Array, Function, Date, and RegExp

Srting, Number, Boolean, object, NULL, undefined, symbol, BigInt

Proxy & Reflect

Proxy

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

Proxy is used to modify the default behavior of certain operations, which is equivalent to making changes at the language level. Therefore, it is a kind of “meta programming”, that is, programming a programming language

A Proxy is a layer of interception set in front of the target object. All external access must go through this layer of interception, so it provides a mechanism for filtering and rewriting external access.

Proxy here can be understood as Proxy

Const proxy = new proxy (target, handler)

  • Target: intercepts the object
  • Handler: Defines the method to intercept

Methods:

  • Get (): Intercepts reading of object properties
  • Set (): Intercepts the object setting property, returning a Boolean value
  • Has (): Intercepts the propKey in proxy operation, returning a Boolean value
  • OwnKeys (): Intercepts object property traversal and returns an array
  • DeleteProperty () : Intercepts the delete proxy[propKey] operation and returns a Boolean ()
  • Apply () : Intercepts function calls, call and apply operations
  • Construct () : intercepts the new command and returns an object
 let obj = {
  name: 'domesy'.time: '2022-01-27'.value: 1
 }
 
 let data = new Proxy(obj, {
     //get()
     get(target, key){
         return target[key].replace("2022".'2015')},//set()
     set(target, key, value) {
        if (key === "name") {
           return (target[key] = value);
        } else {
           returntarget[key]; }},// has()
    has(target, key) {
        if (key === "name") {
            return target[key];
        } else {
            return false; }},// deleteProperty()
    deleteProperty(target, key) {
        if (key.indexOf("_") > -1) {
            delete target[key];
            return true;
        } else {
            returntarget[key]; }},// ownKeys()
    ownKeys(target) {
        return Object.keys(target).filter((item) = >item ! ="time"); }})console.log(data.time) / / 2015-01-27
 
 data.time = '2020'
 data.name = 'React'
 console.log(data) //Proxy {name: 'React', time: '2022-01-27', value: 1}
 
 / / intercept from the ()
 console.log("name" in data) // true
 console.log("time" in data) // false
 
 / / delete deleteProperty ()
 delete monitor.time; // true
 
 / / traverse ownKeys ()
 console.log(Object.keys(data)); //['name', 'value']

 //apply()
 let sum = (. args) = > {
    let num = 0;
    args.forEach((item) = > {
        num += item;
    });
    return num;
 };

 sum = new Proxy(sum, {
    apply(target, ctx, args) {
        returntarget(... args) *2; }});console.log(sum(1.2)); / / 6
 console.log(sum.call(null.1.2.3)); / / 12
 console.log(sum.apply(null[1.2.3])); / / 12
 
 //constructor()
 let User = class {
    constructor(name) {
        this.name = name;
    }
 }
 User = new Proxy(User, {
    construct(target, args, newTarget) {
        return newtarget(... args); }});console.log(new User("domesy")); // User {name: 'domesy'}
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Reflect

Recommendation: ⭐ ️

Reflect is similar to Proxy, but retains the default behavior of Object

  • Put some methods of Object that are clearly internal to the language (such as Object.defineProperty) on Reflect.
  • At this stage, some methods are deployed on both Object and Reflect objects, and future new methods will only be deployed on Reflect objects
  • Modify the return results of some Object methods to make them more reasonable. For example, Object.defineProperty(obj, name, desc) throws an error if the attribute cannot be defined, while Reflect.defineProperty(obj, name, desc) returns false
  • Make the Object operation function behavior

Reflect’s method corresponds to Proxy’s, which I won’t cover here

Class

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

Class: An abstraction of a Class of things that have common characteristics (constructor syntax sugar)

Constructor () basic definition and generation of instances

 class Parent {
     constructor(name = 'es6'){
         this.name = name
     }
 }
 let data = new Parent('domesy')
 console.log(data) // Parent { name: 'domesy'} 
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Extends inheritance

 class Parent {
     constructor(name = 'es6'){
         this.name = name
     }
 }
 
 // Common inheritance
 class Child extends Parent {}
 console.log(new Child()) // Child { name: 'es6'}
 
 // Pass parameters
 class Child extends Parent {
    constructor(name = "child") {
        super(name);
        this.type = "child"; }}console.log(new Child('domesy')) // Child { name: 'domesy', type: 'child'}
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getter setter

  • These two methods are important and are often used to encapsulate apis
  • Get and set are properties, not methods
 class Parent {
     constructor(name = 'es6'){
         this.name = name
     }
     // getter
     get getName() {
         return 'sy' + this.name
     } 
     // setter
     set setName(value) {this.name = value
     }
 }
 
 let data = new Parent()
 console.log(data.getName) // syes6
 
 data.setName = 'domesy'
 console.log(data.getName) // domesy
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Static static method

  • Static methods, which cannot be called on an instance of a class, should be called from the class itself
 class Parent {
     static getName = (name) = > {
         return ` hello!${name}`}}console.log(Parent.getName('domesy')) / / hello! domesy
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Static attributes

 class Parent {}
 Parent.type = "test";
 
 console.log(Parent.type); //test
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Promise

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

Promise was designed to solve the problem of “callback hell” by making the handling of asynchronous operations elegant.

Promises can support multiple concurrent requests, and retrieve data from concurrent requests. This Promise solves the problem of asynchrony

Definition: An object that contains the result of an asynchronous operation

Status:

  • Pending: Indicates the initial state
  • This is a big pity
  • The operation fails

Note:

  • The Promise determines which method to execute based on the state
  • The default state of Promise instantiation is pending, such as asynchronous state exception Rejected, and the reverse is fulfilled
  • The state transformation is one-way and irreversible. The determined state (depressing/Rejected) cannot be reversed back to the initial state (pending), and it can only be from pending to depressing or Rejected

Basic usage

 // Common definition
 let ajax = (callback) = > {
     console.log('material')
     setTimeout(() = > {
         callback && callback.call();
     }, 1000)
 } 
 ajax(() = > {
     console.log('timeout')})// Start execution with a timeout after 1s
 
 //Promise
 let ajax = () = > {
    console.log("Commence execution");
    return new Promise((resolve, reject) = > {
        setTimeout(() = > {
            resolve();
        }, 1000);
    });
 };
 ajax().then(() = > {
    console.log("timeout"); 
 });
 // Start execution with a timeout after 1s
 
 // then()
 let ajax = () = > {
    console.log("Commence execution");
    return new Promise((resolve, reject) = > {
        setTimeout(() = > {
            resolve();
        }, 1000);
    });
 };
 ajax()
 .then(() = > {
     return new Promise((resolve, reject) = > {
        setTimeout(() = > {
            resolve();
        }, 2000);
    });
 })
 .then(() = > {
     console.log("timeout")})3s(1+2) and then timeout
 
 // catch()
 let ajax = (num) = > {
    console.log("Commence execution");
    return new Promise((resolve, reject) = > {
        if (num > 5) {
            resolve();
        } else {
            throw new Error("Something went wrong."); }}); }; ajax(6)
 .then(function () {
    console.log("timeout"); // Start execution with a timeout after 1s
 })
 .catch(function (err) {
    console.log("catch", err);
 });
 
  ajax(3)
 .then(function () {
    console.log("timeout"); 
 })
 .catch(function (err) {
    console.log("catch"); // A catch is played 1s later
 });
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Promise.all() batch operation

  • Promise.all(arR) is used to wrap multiple Promise instances into a new Promise instance, and the returned instance is a regular Promise
  • It takes an array as an argument
  • The array can be a Promise object, it can be anything else, and only the Promise will wait for the state to change
  • When all the child promises are complete, the Promise is complete, and the return value is an array of all values
  • If either Promise fails, the return value is the result of the first failed child Promise
 // Add all images to the page after loading
 const loadImg = (src) = > {
     return new Promise(resolve, reject) => {
        let img = document.createElement("img");
        img.src = src;
        img.onload = function () {
                resolve(img);
        };
        img.onerror = function (err) {
                reject(err);
        };
    });
 }
 
 const showImgs = (imgs) = > {
     imgs.forEach((img) = > {
         document.body.appendChild(img); })}Promise.all([
    loadImg("https://ss0.baidu.com/7Po3dSag_xI4khGko9WTAnF6hhy/zhidao/pic/item/71cf3bc79f3df8dcc6551159cd11728b46102889.jpg"),
    loadImg("https://ss0.baidu.com/7Po3dSag_xI4khGko9WTAnF6hhy/zhidao/pic/item/71cf3bc79f3df8dcc6551159cd11728b46102889.jpg"),
    loadImg("https://ss0.baidu.com/7Po3dSag_xI4khGko9WTAnF6hhy/zhidao/pic/item/71cf3bc79f3df8dcc6551159cd11728b46102889.jpg"),
 ]).then(showImgs);
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Promise.race()

  • A race is similar to an All, except that it executes as soon as one is finished
// One is loaded back to the page after execution
const loadImg = (src) = > {
    return new Promise(resolve, reject) => {
       let img = document.createElement("img");
       img.src = src;
       img.onload = function () {
               resolve(img);
       };
       img.onerror = function (err) {
               reject(err);
       };
   });
}

const showImgs = (imgs) = > {
   let p = document.createElement("p");
   p.appendChild(img);
   document.body.appendChild(p);
}

Promise.race([
   loadImg("https://ss0.baidu.com/7Po3dSag_xI4khGko9WTAnF6hhy/zhidao/pic/item/71cf3bc79f3df8dcc6551159cd11728b46102889.jpg"),
   loadImg("https://ss0.baidu.com/7Po3dSag_xI4khGko9WTAnF6hhy/zhidao/pic/item/71cf3bc79f3df8dcc6551159cd11728b46102889.jpg"),
   loadImg("https://ss0.baidu.com/7Po3dSag_xI4khGko9WTAnF6hhy/zhidao/pic/item/71cf3bc79f3df8dcc6551159cd11728b46102889.jpg"),
]).then(showImgs);
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Promise.finally() ES9

  • A callback that executes regardless of its final state
 let func = time= > {
     return new Promise((res, rej) = > {
         setTimeout(() = > {
             if(time < 500){
                 res(time)
             }else{
                 rej(time)
             }
         }, time)
     })
 }
 
 func(300)
 .then((val) = > console.log('res', val))
 .catch((erro) = > console.log('rej', erro))
 .finally(() = > console.log('complete'))
 // Result: res 300 completed
 
  func(700)
 .then((val) = > console.log('res', val))
 .catch((erro) = > console.log('rej', erro))
 .finally(() = > console.log('complete'))
 // Rej 700 completed
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Promise.allSettled() ES11

  • Wrap multiple instances into a new instance, return the state array of all instances after the state changes (return after all changes)
  • No matter the result is a pity or rejected, there is no need to catch
  • It’s kind of enhancedPromise.all()
 Promise.allSettled([
    Promise.reject({
      code: 500.msg: "Abnormal service",}).Promise.resolve({
      code: 200.data: ["1"."2"."3"],}).Promise.resolve({
      code: 200.data: ["4"."5"."6"],
    }),
  ]).then((res) = >{
      console.log(res) // [{reason: {code: 500, MSG: 'rejected '}, status: "rejected"},
                      // { reason: {code: 200, data: ["1", "2", "3"]}, status: "rejected" },
                      // { reason: {code: 200, data: ["4", "5", "6"]}, status: "rejected" }]
      const data = res.filter((item) = > item.status === "fulfilled");
      console.log(data); // [{ reason: {code: 200, data: ["1", "2", "3"]}, status: "rejected" },
                          // { reason: {code: 200, data: ["4", "5", "6"]}, status: "rejected" }]
  })
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Promise.any() ES12

  • It differs from promise.race () in that, although a Promise’s reject precedes another Promise’s resolve, promise.any () returns the Promise that first resolves.
 Promise.any([
    Promise.reject("Third"),
    Promise.resolve("Second"),
    Promise.resolve("First"),
 ])
 .then((res) = > console.log(res)) // Second
 .catch((err) = > console.error(err)); 
 
 Promise.any([
    Promise.reject("Error 1"),
    Promise.reject("Error 2"),
    Promise.reject("Error 3"),
 ])
 .then((res) = > console.log(res))
 .catch((err) = > console.error(err));
 // AggregateError: All promises were rejected
 
 Promise.any([
    Promise.resolve("Third"),
    Promise.resolve("Second"),
    Promise.resolve("First"),
 ])
 .then((res) = > console.log(res)) // Third
 .catch((err) = > console.error(err));
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The problem of Promise

  • Once executed, there is no way to cancel it in the middle
  • Errors cannot be caught externally, but can only be anticipated internally. If no callback function is set, errors thrown internally by a Promise will not be reflected externally
  • How promises are executed internally can be difficult to monitor, and when in a pending state, there is no way to tell what stage of progress is currently being made (just started or close to completion)

Generator

Recommendation: ⭐ ️ ⭐ ️

Generator: A function that can be used to control iterators and an asynchronous programming solution that encapsulates multiple internal states. Also called a Generator function

Parameters that

  • Yield toA “pause” to control execution within a programAnd returns an object containing two attributes:valuedone
  • Among themvalueOn behalf of the value,doneReturn Boolean (if false, subsequent, true completed)
  • Next torestoreProgram execution
  • Generator functions cannot be defined using arrow functions, otherwise SyntaxError will be raised
 let data = function* (){
     yield "a";
     yield "b";
     return "c"
 }
 
 let generator = data();
 console.log(generator.next()) //{value: 'a', done: false} 
 console.log(generator.next()) //{value: 'b', done: false} 
 console.log(generator.next()) //{value: 'c', done: true} 
 console.log(generator.next()) //{value: undefined, done: true} 
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The Iterator traverses

Iterator is an interface that provides a unified access mechanism for various data structures. The Iterator interface can be deployed on any data structure to complete traversal (that is, processing all members of the data structure in turn).

Iterator does:

  • One is to provide a unified and simple access interface for all kinds of data structures
  • Allows the members of a data structure to be arranged in some order
  • ES6 created a new traversal command for… The of loop is an Iterator interface for… Of consumption
  • For-in traversal order: Have different engines agreed on how to iterate over attributes to standardize behavior ES11

Note:

  • In ES6, some data structures have a native Iterator interface (such as arrays) that can be used for… Of loops over, some don’t (like objects)
  • In ES6, there are three types of data structures that have Iterator interfaces natively:An array of,Some array-like object,SetandStructure of the Map.
  • An example of adding an Iterator interface to an object.
 // Basic usage
 let arr = ["hello"."world"];
 let map = arr[Symbol.iterator]();
 console.log(map.next()); // {value: 'hello', done: false}
 console.log(map.next()); // {value: 'world', done: false}
 console.log(map.next()); // {value: undefined, done: true}
 
 // for of loop
 let arr = ["hello"."world"];
 for (let value of arr) {
    console.log(value); // hello world
 }
 
 // Object processing
 let obj = {
     start: [1.5.2].end: [7.9.6],
     [Symbol.iterator](){
         let index = 0;
         let arr = this.start.concat(this.end)
         return {
             next(){
                 if(index < arr.length){
                     return {
                         value: arr[index++],
                         done: false}}else{
                     return {
                         value: arr[index++],
                         done: true
                     }
                 }
             }
         }
     }
 }
 for (let key of obj) {
    console.log(key); // 1 5 2 9 6
 }
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The Decorator Decorator

Recommendation: ⭐ ️

  • use@Symbol used to extend and modify the behavior of a class
  • Third-party libraries need to be introduced when using:core-decorators
 const name = (target) = > {
     target.name = "domesy"
 }
 
 @name
 class Test{}
 
 console.log(Test.name) //domesy
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modular

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

In the early days, it was common to implement modularity using immediately executing functions, which solved naming conflicts and contaminated global scopes through function scopes

Benefits of using modularity:

  • Resolving naming Conflicts
  • Provide reusability
  • Improve code maintainability

Solution:

  • CommonJS: For servers (dynamic dependencies)
  • AMD: for browsers (dynamic dependencies, rarely used)
  • CMD: for browsers (dynamic dependencies, rarely used)
  • UMD: For browsers and servers (dynamic dependencies)
  • ESM: For browsers and servers (static dependencies)

Export export module

  • Default export:export default Index
  • ‘export const name = ‘domesy’
  • Export on demand (recommended) : ‘export {name, value, id}’
  • Rename export:export { name as newName }

Import Import module

  • Default import (recommended) :import Index from './Index'
  • Overall import:import * as Index from './Index'
  • Import on demand (recommended) :import { name, value, id } from './Index'
  • Rename import:import { name as newName } from './Index'
  • Directed by:import './Index'
  • Conforming to import (recommended) :import Index, { name, value, id } from './Index'

Composite patterns

The export command and import command are combined in one line. The variables are not imported into the current module, which is equivalent to the external forwarding interface. As a result, the current module cannot directly use its imported variables

  • Default import/export: ‘export {default} from ‘./Index’
  • Export * from ‘./Index’
  • Import/export as required: ‘export {name, value, ID} from ‘./Index’
  • Export {default as name} from ‘./Index’

Import (): dynamic import ES11

Recommendation: ⭐ ️

  • The on-demand dynamic import. Function format of this class (not inheriting function. prototype) returns the Promise Function
  • withrequireThe difference between:require()isSynchronous loading.import()isAsynchronous loading
// then() let modulePage = "index.js"; import(modulePage).then((module) => { module.init(); }); // incorporate async await (async () => {const modulePage = 'index.js' const module = await import(modulePage); console.log(module) })Copy the code

async await(ES8)

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

Effect: Change an asynchronous function to a synchronous function, (Generator syntax)

 const func = async() = > {let promise = new Promise((resolve, reject) = > {
    setTimeout(() = > {
          resolve("Performing");
        }, 1000);
    });
     
      console.log(await promise);
      console.log(await 0);
      console.log(await Promise.resolve(1));
      console.log(2);
      return Promise.resolve(3);
 }
 
 func().then(val= > {
      console.log(val); // Perform 0, 1, 2, and 3 in sequence
 });
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Special attention:

  • Async function returnsPromiseObject, and therefore can be usedthen
  • The awit command can only be used in async functions, otherwise an error will be reported
  • An array offorEach()performasync/awaitIt will fail. It can be usedfor-ofPromise.all()Instead of
  • Unable to process a promise returnrejectObject that needs to be usedtry catchTo capture the

What did Awiait do when it arrived?

There are two cases: whether it’s a promise object

If it is not a promise, await blocks the following code, executes the synchronous code outside async, executes the synchronous code, and then goes back inside async, treating the non-promise as the result of an await expression.

This will be a pity. Then, the resolve parameter will be used as the result of the await expression.

Advantages and disadvantages of async await versus promise

Advantages:

  • It achieves true serial synchronous writing, the code is relatively easy to read
  • For conditional statements and other process statements are more friendly, can be directly written to the judgment condition inside
  • Advantages in code clarity when dealing with complex processes

Disadvantages:

  • Using await can cause performance problems because await blocks code, perhaps subsequent asynchronous code does not depend on the former but still needs to wait for the former to complete, causing the code to lose concurrency.

for-await-of (ES9)

Recommendation: ⭐ ️

For-await-of: Asynchronous iterator that loops until each Promise object becomes resolved before moving to the next step

 let getTime = (seconds) = > {
     return new Promise(res= > {
         setTimeout(() = > {
             res(seconds)
         }, seconds)
     })
 }
 
async function test(){
    let arr = [getTime(2000),getTime(500),getTime(1000)]
    for await (let x of arr){
        console.log(x); 
    }
}

test() // Execute 2000 500 1000
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The optional Catch parameter is ES10

Recommendation: ⭐ ️

In ES10, try catch ignores catch parameters

  let func = (name) = > {
      try {
         return JSON.parse(name)
      } catch {
         return false}}console.log(func(1)) / / 1
  console.log(func({a: '1'})) // false
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globalThis ES11

Recommendation: ⭐ ️ ⭐ ️

  • Global this, regardless of the environment (browser, Node, etc.), always points to the global object
// Browser environment
console.log(globalThis) // window

// node
console.log(globalThis) // global
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WeakRefs ES12

Recommendation: ⭐ ️

  • Allows the creation of weak references to objects. This allows you to trace existing objects without preventing them from being garbage collected. Useful for caching and object mapping
  • A new WeakRef must be created with the new keyword
  • Deref () reads the referenced object
  • Proper use of WeakRef objects requires careful consideration and is best avoided. It is also important to avoid relying on any particular behavior that is not guaranteed by the specification. When, how, and if garbage collection occurs depends on the implementation of any given JavaScript engine.
 let weakref = new WeakRef({name: 'domesy'.year: 24})
 
 weakref.deref() // {name: 'domesy', year: 24}
 weakref.deref().year / / 24
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other

Optional chain ES11

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

  • Symbol? Does the representative exist
  • TypeScript does this in version 3.7
 const user = { name: 'domesy' }
 / / ES11 before
 let a = user && user.name
 
 / / now,
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The null-value merge operator ES11

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

  • A convenient operator for handling default values
  • Compared with the | |, null values merge operator?? Only works if the value on the left is strictly null or undefined.
  "" || "default value"; // default value
  "" ?? "default value"; / / ""
  
 const b = 0;
 const a = b || 5;
 console.log(a); / / 5
 
 const b = null // undefined
 const a = b ?? 123;
 console.log(a); / / 123
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Logical operator and assignment expression ES12

Recommendation: ⭐ ️ ⭐ ️ ⭐ ️

&& =

let num1 = 5;
let num2 = 10;
num1 &&= num2;
console.log(num1); / / 10

/ / equivalent to the
num1 && (num1 = num2);
if (num1) {
    num1 = num2;
 } 
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| | =

let num1;
let num2 = 10;
num1 ||= num2;
console.log(num1); / / 10

/ / equivalent to the
num1 || (num1 = num2);
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?? =

  • Null-value merge operator?? Only works if the value on the left is strictly null or undefined
let num1;
let num2 = 10;
let num3 = null; // undefinednum1 ?? = num2;console.log(num1); / / 10

num1 = false; num1 ?? = num2;console.log(num1); // falsenum3 ?? =123;
console.log(num3); / / 123

/ / equivalent to the
// num1 ?? (num1 = num2);
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Value delimiter ES12

Recommendation: ⭐ ️

let num1 = 100000;
let num2 = 100 _000;

console.log(num1); / / 100000
console.log(num2); / / 100000

const num3 = 10.12 _34_56
console.log(num3); / / 10.123456
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End

At this point, all the features of ES6~ ES12 are completed, through ⭐️ and cases to help you better understand all the features of ES

Tip: Try out the features you’re interested in. After all, it’s better to go through them once than once

Hope: 👏 🏻 👏 🏻 👏 🏻 ❤ ️ attention + thumb up + + comments + collect forward ❤ ️, encouraged me, slightly Thanks ♪ ノ (, omega,)