Obtaining system ICONS (2521)

@objc public extension UIImage{ var assetName: String? { guard let imageAsset = imageAsset else { return nil } return imageAsset.value(forKey:"assetName") as? String}} @available(iOS 13.0, *) @objc public extension UIImage{ /// square.and.arrow.up static let square_and_arrow_up = UIImage(systemName: "square.and.arrow.up") /// square.and.arrow.up.fill static let square_and_arrow_up_fill = UIImage(systemName: "square.and.arrow.up.fill") /// square.and.arrow.up.trianglebadge.exclamationmark static let square_and_arrow_up_trianglebadge_exclamationmark = UIImage(systemName: "square.and.arrow.up.trianglebadge.exclamationmark") /// square.and.arrow.down static let square_and_arrow_down = UIImage(systemName: "square.and.arrow.down") /// square.and.arrow.down.fill static let square_and_arrow_down_fill = UIImage(systemName: "square.and.arrow.down.fill") /// square.and.arrow.up.on.square static let square_and_arrow_up_on_square = UIImage(systemName: "square.and.arrow.up.on.square") /// square.and.arrow.up.on.square.fill static let square_and_arrow_up_on_square_fill = UIImage(systemName: "square.and.arrow.up.on.square.fill") /// square.and.arrow.down.on.square static let square_and_arrow_down_on_square = UIImage(systemName: "square.and.arrow.down.on.square") /// square.and.arrow.down.on.square.fill static let square_and_arrow_down_on_square_fill = UIImage(systemName: "square.and.arrow.down.on.square.fill") /// checkmark static let checkmark = UIImage(systemName: "checkmark") /// checkmark.circle static let checkmark_circle = UIImage(systemName: "checkmark.circle") /// checkmark.circle.fill static let checkmark_circle_fill = UIImage(systemName: "checkmark.circle.fill") /// checkmark.circle.trianglebadge.exclamationmark static let checkmark_circle_trianglebadge_exclamationmark = UIImage(systemName: "checkmark.circle.trianglebadge.exclamationmark") /// checkmark.square static let checkmark_square = UIImage(systemName:  "checkmark.square") /// checkmark.square.fill static let checkmark_square_fill = UIImage(systemName: "checkmark.square.fill") /// checkmark.rectangle static let checkmark_rectangle = UIImage(systemName: "checkmark.rectangle") /// checkmark.rectangle.fill static let checkmark_rectangle_fill = UIImage(systemName: "checkmark.rectangle.fill") /// checkmark.rectangle.portrait static let checkmark_rectangle_portrait = UIImage(systemName: "checkmark.rectangle.portrait") /// checkmark.rectangle.portrait.fill static let checkmark_rectangle_portrait_fill = UIImage(systemName: "checkmark.rectangle.portrait.fill") /// checkmark.diamond static let checkmark_diamond = UIImage(systemName: "checkmark.diamond") /// checkmark.diamond.fill static let checkmark_diamond_fill = UIImage(systemName: "checkmark.diamond.fill") /// checkmark.shield static let checkmark_shield = UIImage(systemName: "checkmark.shield") /// checkmark.shield.fill static let checkmark_shield_fill = UIImage(systemName: "checkmark.shield.fill") ...Copy the code

Source: UIImage + System. Swift