Abstract: Ali Cloud and Huya Live have carried out long-term technical cooperation in the field of live broadcasting, especially in the edge computing node has achieved good results, and jointly built the edge computing node service (ENS), implementing the edge computing node service standard of “high bandwidth, high concurrency, and computing intensive” in the live broadcasting industry.

On November 22, 2018, The Big Data Developers Conference of Guangdong Province and The Cloud Computing Conference of Guangdong 2018 hosted by Alibaba Group was officially held in Guangzhou, among which the game cloud special session with the theme of helping game enterprises travel around the world was also held as scheduled in the morning.

In the game cloud special session, Ali Cloud senior business expert Li Zhiming first spoke: At present, edge computing node has been an important form of basic resource supply for the live broadcasting industry, which has greatly promoted the development of the industry. At the same time, with the arrival of 5G and IoT era, this technology will continue to sink closer to the edge of users to meet the automatic driving, edge CDN and other business scenarios with low delay, high concurrency and low cost.

Ali Cloud and Huya Live have carried out long-term technical cooperation in the field of live broadcasting, especially achieved good results in the edge computing node service (ENS), jointly established the edge computing node service standard of “high bandwidth, high concurrency and computing intensive” in the live broadcasting industry.

Huya and Ali Cloud started to promote the application from October 2017 to January 2018, which solved a series of technical difficulties, including computing resource isolation, response to network bandwidth burst, interconnection with the CLOUD center’s VPC network, automatic operation and maintenance, stability acceptance, etc. During October 2018, Withstood the challenge of more than 70 million online popularity of league of Legends S8 global Finals. It effectively meets users’ requirements for low delay, stability and real-time interaction, and is nearly 10 seconds faster than similar live broadcast websites in terms of picture transmission. Users can see the most timely and timely match pictures at the first time.

In addition, transcoding and distribution of nearby nodes have been realized in the live streaming of anchors, and edge distribution of high-concurrency real-time barrage is supported. In addition to obtaining low network delay, it reduces the pressure on the center, saves more than 30% of the center bandwidth cost, and realizes the network connection delay of edge nodes less than 5 milliseconds, which improves the uplink quality of anchors and user viewing experience.

Huya, as the largest game live broadcast platform in China, has an average monthly active user of 99 million. In the third quarter alone, it has broadcasted more than 120 events with 510 million viewers. It has rich practical experience and live big data resources, and has profound technical accumulation and technical advantages in the field of live video. It is the first live streaming platform with blu-ray quality, HTML5 and lossless sound quality in China, which has high requirements for audio and video live streaming experience. Ali Cloud ENS provides stable and reliable computing and network services for Huya Live, with flexibility and minute-level delivery capabilities. As a leading Internet enterprise in Guangdong, Huya Live will continue to hold the concept of “win-win cooperation” with Ali Cloud in the future, and carry out more extensive cooperation in edge computing, cloud enterprise network and other aspects.

Finally, Li Zhiming said: Ali Cloud is also very welcome to have technical ability, innovative thinking, technical pursuit of partners with Ali Cloud to create more new products, play their own value energy, service all walks of life.

Then Ali Cloud solution architect Han Hu also made a speech on the popular games going to sea: in the red sea situation of the domestic market, the giant reshuffle, demographic dividend faded, the adjustment of the copyright policy, the strengthening of the content supervision, game publishers have turned their eyes to the broad overseas market, that is, “harvest” overseas players. And the operation mode of games going abroad is nothing more than issuing global games of the same service type, or choosing overseas markets to re-issue the games successfully released in the mainland, that is, overseas publishing.

In order to meet the challenges and opportunities of Chinese games going to sea with game customers, Ali Cloud provides full support from global infrastructure, scenario-oriented solutions, product-level solutions, resource support, experience sharing and other aspects of going to sea.

Qiu Gechuan, senior solution architect of Ali Cloud, the third speaker, gave a detailed interpretation of the container development trend of the game industry and introduced the best practices of how to build the game container cloud: In practice, how to build the best container platform, how to do a good job in elasticity and cost optimization, and at the same time, use ali Cloud related products and experience to do a good job in intelligent operation and maintenance.

After that, Ali Cloud network technology expert Lou Yanhua also shared the keynote speech of ultimate network service and ultimate game experience. It introduces aliyun’s global high-quality network resource deployment, the richest network product family in the industry, and the evolving Feitian network technology. Starting from the actual scene needs of the game industry, combining ali Cloud’s specific network products, high-speed channel, global acceleration, cloud enterprise network and the latest NFV platform, we design a high-quality game dedicated network with low delay, low jitter and no packet loss for game customers, escorting the game industry to the sea.

And finally to the end of the special session ali Cloud security senior expert Tu Yifan, also from the perspective of a hacker, interpreted the game under the background of new challenges. From the safety problems that may be encountered in the process of game going to sea, the paper makes a sharp analysis of industry trends and dynamics of black ash industry, sorts out the soft spots of business from the delivery of black ash industry chain and gives corresponding solutions, so as to provide a safe operation idea for the smooth operation of game business going to sea.

As the largest cloud computing service provider in China, Ali Cloud has absolute technical advantages in the field of video, with more than 1500 CDN nodes worldwide and more than 120 TONS of bandwidth reserve. During the World Cup in Russia this year, it provided technical support for Youku, CNTV and CCTV5, and undertook 70% of the World Cup traffic of the whole network. Ali Cloud is committed to providing secure and reliable computing and data processing capabilities in the way of online public services, so that computing and artificial intelligence become universal technologies. Ali Cloud has opened 52 available areas in 19 regions around the world, providing reliable computing support for billions of users around the world. In addition, Ali Cloud deploys more than 200 Feitian data centers for customers around the world, providing customers with unique hybrid cloud experience through the unified Feitian operating system at the bottom.