instructions

ARKit series of articles directory

Before learning ARKit, you need to learn SceneKit first. Refer to the catalogue of SceneKit series articles

Learn ARKit, involving MetalKit, free reference MetalKit series of articles directory, and welcome to view ARKit practice anthology ARKit Tips

In 2021, Raywenderlich released a batch of back dated books (including ARKit by Tutorials) and its supporting code, as well as the supporting code of Apple Augmented Reality by Tutorials.

Series Of articles

  1. How to make an AR version of Stack game

  2. Interpretation of apple’s official AR interactive Demo

  3. Apple official AR chameleon Demo interpretation

  4. The application of Shader

  5. Load custom geometry

  6. Brief introduction to Debug and optimization of 3D and AR/VR applications

  7. ARKit1.5 image recognition function

  8. A less successful experiment with glasses-free 3D

  9. Simd type in 3D/AR

  10. How to make 3D models, where to find them and how to use them?

  11. Create a portal App in ARKit: Ready to go

  12. Create a portal App in ARKit: Add objects

  13. Create a space-time gate App in ARKit: Textures and lighting

  14. ARKit by Tutorials 1: Get started

  15. ARKit by Tutorials 2: Space-time Gates

  16. ARKit by Tutorials 3: Interactivity

  17. ARKit by Tutorials 4: Facial recognition AR

  18. ARKit by Tutorials 5: Special physics

  19. Apple official ARKit+Vision+Core ML combined with Demo interpretation

  20. Apple’s official multiplayer AR Demo interpretation

  21. Apple official 3D object scanning and detection Demo interpretation

  22. AR Face Tracking Tutorial: Start

  23. Apple’s official AR multiplayer Shooting Demo

  24. Apple’s official AR multiplayer Shooting Demo

  25. 3D and AR/VR application Debug and optimization talk again

  26. Create a museum App with ARKit 2

  27. ARKit by Tutorials 6: AR persistence and Sharing

  28. ARKit by Tutorials # 7: Image tracking, object tracking and AR Tutorials

  29. WWDC 2018: Understanding ARKit tracking and detection

  30. WWDC 2018: Metal game performance optimization

  31. Use of USD files

  32. Introduction to RealityKit and Reality Composer

  33. ARKit 3 introduction

  34. Create an app with RealityKit

  35. Implement optimized Metal applications and games

  36. Characters in AR

  37. Build AR experiences with Reality Composer

  38. Build multiplayer AR games

  39. Learn more about the AR Quick Look

  40. ARKit by Tutorials 8: RealityKit & Reality Composer

  41. How to create a simple version of Holokit

  42. How to copy a simple version of the 3 degrees of freedom AR navigation