Brief introduction:On May 27, the results of the first high-tech video innovation application competition held by the State Administration of Radio, Film and Television (SARFT) were officially announced at the theme report of the 28th China International Radio and Television Information Network Exhibition (CCBN2021). Alibaba won the first prize in the “Cloud Game” category of the high-tech video innovation application competition with its “Cloud Game PaaS Platform”.

On May 27, the results of the first high-tech video innovation application competition held by the State Administration of Radio, Film and Television (SARFT) were officially announced at the theme report of the 28th China International Radio and Television Information Network Exhibition (CCBN2021). Alibaba won the first prize in the “Cloud Game” category of the high-tech video innovation application competition with its “Cloud Game PaaS Platform”. As the most authoritative competition in the radio and television industry, it has attracted the national top radio and television and network audio-visual experts and outstanding enterprise representatives to participate in the selection. The cloud game PaaS service platform based on the base of Alibaba cloud technology finally won the hot track award, further confirming the industry leadership of cloud game products in technical architecture, scene application, innovative practice, user experience and other aspects.

Since its commercialization last year, Alibaba Cloud Game Platform has well supported the project construction of many customers, including content manufacturers, Internet platform category and TV manufacturers, and greatly met the diversified and personalized requirements of different customers for cloud games. The platform capability has been recognized by many top-level industry customers. At present, Alibaba cloud game platform has been adapted to more than 100 games, the scale of the platform cluster more than 10,000 roads. Alibaba Cloud Game Platform not only solves the dependence of AAA games on the hardware threshold, but also meets the needs of users for cross-end play, that is, point-and-play, and even makes an innovative breakthrough in the field of game purchases. Alibaba cloud game platform is also constantly expanding the ability to achieve game content, will bring new changes for the development of the game industry. Alibaba cloud gaming platform, using ali cloud flying technology advantage, help pan game industry customers fast, low threshold to obtain high quality cloud games business ability, relying on ali cloud region and the wider public cloud center covers the edge of the cloud node, which can realize the cloud side hybrid intelligent scheduling, ensure the quality of the game experience. Feiten is a super-large general computing operating system independently developed by Ali Cloud and serving the world. It supports a variety of forms, namely, central Region, local Region, edge cloud nodes and field computing nodes, so that customers can share all products on a variety of forms of cloud. Edge cloud node is the edge computing service close to users provided by Feitian. It relies on Ali Cloud’s 2800+ edge cloud nodes all over the world and relies on the capability of decentralized small cloud computing platform close to the customer side. Relying on the technical advantages of Aliyun edge cloud in low delay and large bandwidth, game users can enjoy the best game experience such as point-play and smooth operation through simple interactive devices.

Alibaba cloud game platform provides a wealth of API and SPI interface, customers can be convenient and flexible docking business system. At the same time for the customer’s business scenarios will achieve multiplayer online and live stream push capabilities; In terms of network technology, it senses the network changes of customers, establishes a digital twin laboratory, precipitates 35 network models according to the data collected from the current network, and uses the network adaptive AI algorithm to ensure the stability of player operation delay in complex network scenarios.

Cloud gaming will become the main scene of digital consumption in the 5G era, and the cloud gaming industry will see rapid growth in the next few years. Alibaba cloud PaaS platform game core positioning is to industry partners plays, deep game for cloud infrastructure, the underlying system software technology and new technology application in the field of real-time interactive video computing, the technology by Pass cloud services oriented to the whole industry and opening up, let technology become like water and air, cheap and easy to get, To support customers’ low risk, zero cost innovation, and promote the rapid development of the industry.

Wang Mao alibaba cloud gaming division general manager said that a new era of radio, film and television industry, covering the network audio and video, interactive entertainment and communication network operations such as new areas, based on the state administration of radio, film and television to the grand strategy of the construction of the “wisdom” of radio, film and television, alibaba will fully support cloud game of radio, film and television and high definition video interactive entertainment innovation, help solve 5 g video entertainment content short board, Accelerate the application development of 5G in home and vertical industries, cooperate to realize independent and controllable key technologies of 5G industry chain, build an innovation platform for 5G industrialization, and speed up the implementation of 5G with the video entertainment business as the driving force.

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