UE4 is introduced

An NP game development engine

Writing in the front

Once again the familiar is written in the front, this article is intended to give you a guide and an outline if you want to learn the introduction to UE4. How much work does it take to make a game? What expertise do I need? What software should be used for build development?

As well as the core components of UE4 game building and their relationships, you will have a rational understanding of your project, so that you do not build a game project without knowing what is wrong.

What do I need to develop a game on my own?

To develop a game on your own is not that complicated. All you need to know is:

  • Models, bones, animation data —- Maya
  • Textures and images —- Photoshop
  • Font — BitFontMaker2 (this can be dropped later)
  • Audio — AU Audition
  • Video — After Effects
  • PhysX Physical operations — PhysX Lab
  • Game engine — UE4
  • Programming language – C++

It’s clear, it’s easy, we just need to dabble-in some of the above skills to make our own quality games.

It’s ok to say you don’t want to learn as much as you want to. The blueprint feature of UE4 allows you to build a game without using a single line of code, but it’s ok to use other materials made by others.

This article is devoted to the introduction of UE4. The rest will not be extended.

UE4 Core concepts you must know

The official documentation docs.unrealengine.com/4.26/zh-CN/

How to Develop games independently with UE4?

The last

Through the above core concept explanation, UE4 can say that everything is Actor, we build the world in our mind by building the world, generating levels in the world, and refining the actors in it.

Anything is possible

Build your own world

Here is dying stranded, death stranded, death stranded shallow, we will see you next time ~